Luca Balsa, the "Prisoner" (
allegedprisoner) wrote2020-06-14 09:13 pm
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Entry tags:
Prismatica App
▶ PLAYER
HANDLE: Nyanka
CONTACT:
OVER 18? Yes
CHARACTERS IN-GAME: N/A
▶ CHARACTER
NAME: Luca Balsa
CANON: Identity V
CANON POINT: After spending a month in the manor
AGE: Mid 20’s?
BACKGROUND:
A rough history on the wiki
About the manor
Luca’s childhood is largely unknown to the public and he can’t remember much of it himself, but he is well educated so he must be from high breeding of some sort. He had a great interest in inventions, which made it no surprise that the greatest inventor in town would see value in him. Luca was quickly made the inventor’s apprentice. Things started off so well, people assumed that young Luca would one day inherit the Inventor’s role…
All of a sudden, everything came crashing down.
It started with an academic dispute. The great inventor called Luca an ungrateful traitor, claiming his apprentice had been stealing valuable research and selling it to his competitors. Luca had a claim of his own, that the man he worked for was nothing but a fraud who kept stealing ideas. Nobody knows the truth of the matter, but the argument climaxed in a nasty incident where the inventor shoved Luca to the ground… While the latter was holding a live wire. The electricity went out of control and electrocuted them both. Luca survived with serious brain damage. The inventor did not.
Luca was arrested for murdering the great inventor and sentenced to hang. He doesn’t remember how long he had been imprisoned, but someone finally pardoned him from the death penalty at the last second. Not that it did much good; he was still imprisoned and forced to do factory work, his wealth and possessions were sold off to compensate the inventor’s widow, his reputation was in shambles… And worst of all, he didn’t have the focus or funds to complete his own grand invention.
Things changed one day when he found a strange letter in his locker. Come to Otleus Manor, it read, you may win a fortune if you participate in our treasure hunting game. Luca jumped at the chance to turn his luck around and escaped prison to participate.
Now, there are a few things you should understand about the games at Otleus Manor and the actual gameplay of Identity V. They’re an endless game of cat and mouse. Luca was a survivor, whose goal was to decode at least five ciphers so he can open the gates and escape. He also must evade the hunters, whose job is to prevent the survivors from escaping. The manor itself seems to have some supernatural element to it, since many of the hunters are dead and/or inhuman. Plus, the survivors seem to “die” if they’re eliminated… Only to return for the next round afterwards.
PERSONALITY:
Before the accident, Luca's peers had their own words for describing him; He was a friendly, educated person full of curiosity and pride. Someone who might have been just a bit too trusting of others. However, some things have changed since the accident and prison.
He certainly doesn't have as much trust in people as he did, for instance. Luca did suspect the inventor who took him under his wing of plagiarism, but he can't remember if he was right to do so. The inventor's own claims about Luca's betrayal do not help matters.
His pride in himself has also taken a hit. Being arrested for murder charges when you barely remember what happened can do that to a person. He wonders how anyone could think of "a grease monkey like him" as cute, and would more readily compliment other people than himself. However, while he understands he’s done time and still wears reminders of that, he sees himself as a free man who could create wonders if he got the chance.
He does have to struggle with his own mind as well. The accident that left the man he once worked for dead also left him with permanent brain damage in the form of memory loss. Not only are huge chunks of his past gone from his mind, but days tend to blur together for him and he has trouble retaining new memories. He's capable of retaining technical knowledge and parts of major events in his life and is more likely to remember certain states of being if he's been in them long enough (e.g. being the inventor's assistant, being in jail, being in Oletus Manor...) but details such as names and dates are going to be forgotten if he doesn't have reminders. At least he retains all of the technical knowledge he's learned so he can work on machines and wiring, but having terrible memory does not help his focus at all.
Yet not even that will stop him from pursuing his greatest dream: To finally bring his greatest invention to life. Invention is the only thing that seems to keep him moving forward at times where it seems all hope is lost, and he is happiest when he gets to sit down and work on new technology that could be used to better the world. Unfortunately, the fact that he lost everything after he was sent to prison and had no money to fund his greatest project made him absolutely miserable. How could that wonderful machine ever be completed without funding? That's why he saw that invitation to Otleus Manor as an opportunity. He was promised a fortune to do with as he pleases if he won the manor's game, and he jumped at the chance to earn it. He strongly believes that invention will be worth everything he went through and would do almost anything for it, even take risks that may cost him his life.
His ambition to invent isn't the only good thing about him. He's still a friendly sort who gets along with most people and he's still rather polite in spite of it all. He's happy to show off his inventions, especially that grand invention when he finally completes it, but otherwise he presents himself rather humbly. He also retains an interest in new technology and will start fiddling with electric wires if you leave him in a room with them. In fact, he may get so invested in tinkering that he won't notice anything else right away. H
To summarize: Luca may have a sordid past and a faulty memory, but he won't let that stop him from completing his greatest invention. Not if he can help it.
POWERS/ABILITIES:
Circuit Control: Luca is very familiar with how electrical wiring works, which is demonstrated in game by being able to connect two ciphers at a time to work on them simultaneously. However, since he’s from the Edwardian era/late 1800’s, he’s not going to be as familiar with modern technology and he certainly isn’t gonna be able to hack magical technology at first! However, give him enough time and help and he may eventually learn his way around it.
Conductor: The only “good” thing that came out of that accident was giving Luca the ability to hold an electric charge. He accumulates this when standing around an electrified field (usually emitted around a connected cipher he’s working on) and can discharge it at once to stun the hunter for a few seconds. However, the hunter doesn’t stay stunned for very long and will eventually build up a resistance to getting zapped. In Prismatica, he can build up the charged stun attack through moonlacing, but he’ll lose the charge in about an hour if he doesn’t use it.
INVENTORY:
MOONBLESSING: Iris. Let’s give the zappy rat man more electric powers and make him an affectionate moon rabbit! What can go wrong?
▶ SAMPLES
link #1
link #2