TITLE: "Prisoner"
ROLE: Survivor
Once a promising young inventor, now an electrified shadow of his former self. He never gave up on his greatest invention, even in prison. Now that he's free, not much stands in the way of his goals... Right?
CANON: Identity V
CONTENT WARNINGS: Electrocution, Brain Damage, Memory Issues, Involuntary Manslaughter
DEDUCTIONS
BACKSTORY
Luca’s childhood is largely unknown to the public and he can’t remember much of it himself, but he comes from an aristocratic family. His father was a brilliant man, or so Luca assumed after he found three pages of an incomplete draft, but he lost his fortune to failed investments and had to sell his wife’s dowry to pay them off, causing his wife to die of shock. Luca could not forgive the damage his father had done to his family and future, so he ran away to seek his own success.
Even after what happened, he had a great interest in inventions. He was determined to finish what his father started himself, which led him to seek out Alva Lorenz. Lorenz, the city’s famed inventor, seems to have some ties to Luca’s father (and his manuscripts). It was no surprise that he eventually saw value in Luca and made him his apprentice. Luca had to give up one of his own manuscripts for the opportunity, but he was confident his own worth would exceed that of any document. Things started off so well, people assumed that young Luca would one day inherit the Inventor’s role...
Everything came crashing down as their experiments failed.
It started with an academic dispute. Lorenz claimed that someone broke into his laboratory and stole valuable research. Although police suspected this to be the work of Lorenz’ competitors, the great inventor blamed his own apprentice, calling him an ungrateful traitor and claiming he was selling his research to his competitors. Luca had a claim of his own, that the man he worked for was nothing but a fraud who kept stealing ideas.
Nobody knows the truth of the matter. Luca continued the experiments on his own, but... The last thing Luca remembers about his final experiment was Lorenz shoving him to the ground... While Luca was holding a live wire. The electricity went out of control and caused a horrible explosion. Three dead, two severely injured, one with minor injuries. Luca was among the survivors, though his injuries resulted in brain damage. Lorenz was among the deceased.
Luca was arrested for murder and conducting illegal experiments. He doesn’t remember how long he had been on death row, but someone finally pardoned him from the death penalty at the last second. Not that it did much good; he was still imprisoned and forced to do factory work, his wealth and possessions were sold off to compensate the inventor’s widow, his reputation was in shambles... And worst of all, he didn’t have the focus or funds to complete his own grand invention.
Things changed one day when he found a strange letter in his locker. Come to Otleus Manor, it read, you may win a fortune if you participate in our treasure hunting game. Luca jumped at the chance to turn his luck around and escaped prison to participate.
THE GAMES
We currently don't have much to go off lore-wise, but it's easy to draw some conclusions based on how the actual game was played and how some of the previous rounds played out in the story.
The actual gameplay consists of the survivors trying to decode a certain number of ciphers so they can power on the gates and escape. They must be careful not to get caught by the hunters, or else the hunters will tie balloons to them and drag them off to be tied to a rocket chair. If it sounds silly now, then it should be known that the chair and balloons seem to be a metaphor for more... Dangerous events. Thank you, censors!
As a survivor, Luca has some special abilities listed below that make him suited for decoding ciphers quickly, which make him more of a hunter magnet in practice. We don't know much about who Luca was playing with lore-wise, but he must have managed to buy himself some time to rewire the mansion/playing area and get a connection between both gates established.
ABILITIES
Once he's charged up, he can release this energy at will. He has no control over how much electricity is released, given that he releases the full charge all at once, but it's enough to stun someone for a short period of time, but the target will develop a resistance to the shocks if zapped multiple times. Also, once he's released the electric charge, he can't zap any more until he recharges.
This clip is a decent demonstration of what this ability can do, except without the static magnetism and giant explosions.
WEAKNESSES
STATS
AGE: Mid to Late 20'sBIRTHDAY: July 10th
GENDER: Male
HEIGHT: Approx. 175 cm
BUILD: Average
SEXUALITY: Uncertain. Willing to ship M/M or M/F.
LIKES: Books, Music, Scientific Experiments
DISLIKES: Loud noises, Prison equipment, Torture
HOBBIES: Playing piano, Writing
TALENTS: Mechanical Engenieering, Knowledgeable about electrical energy
VISUAL
Messy brown hair, tied back in a small, high ponytail. Dark grey eyes. His left eye seems to be bruised and can't open all the way, like someone gave him a black eye recently. Has bandages on his neck, chest, and right arm.
(NOTE: The survivors are depicted as dolls most of the time because the actual gameplay is framed as a reenactment of past events. The real Luca Balsa is a mostly normal human being.)
AURAL
FASHION
His default outfit. Usually seen with his tool belt. He isn't able to remove the chain around his neck himself and would greatly appreciate it if someone picked the lock and took it off.
DEMEANOUR
At first glance, Luca's a bit tough to puzzle out. Is that a dopey grin on his face, or a look of mischief? He seems confused half of the time, partially because his memory's a bit like swiss cheese at times, but his curiosity remains in tact. He may even seem approachable once you get past the whole "sketchy looking character" thing.
OLFACTORY
Tends to smell faintly of iron at all times.
MENTAL NOTES
Anyone who can read minds might take note of how the brain damage affects his mind. There's a noticeable amount of static buzzing around in there clouding his memories and scattering his thoughts. At least it's manageable... To an extent.
MAGICAL NOTES
Anyone who can sense magic will note that Luca is average in this regard. He has taken no precautions to protect himself against magical attacks... And likely wouldn't know how to do so.
OOC
THREADJACK: Yes, warn me first4TH-WALL: No
BACKTAG: Yes, but threads may be dropped
HARD NO: Please no bathroom content or explicit gore, especially involving arteries. I'm fine with written descriptions, but please don't go into morbid detail. Also, no needles if we can avoid it.
IC
PHYSICAL CONTACT: Yes, contents may be electrocutedMENTAL CONTACT: Good luck. He's got brain damage, and sometimes there's electricity buzzing around in his skull.
FLIRTING: Yes. I will take male or female.
KISSING: Yes
FIGHTING: Yeah, but he's not much of a fighter. The most he can do is zap you and run away if he's lucky.
INJURY: Y, contact me for major injury
DEATH: If we're not in a murdergame together, contact me first!
OPT-IN
CIRCUT CONTROL: Do you want Luca to monkey around with the wiring to your character's house/computer/robot prosthetics?ELECTRIC SHOCK: Do you want Luca to zap you? At most, it will be enough to stun someone for a few seconds.
FORGOTTEN TALES
ESSENCE: Edmond Dantes/Count of Monte CristoSTORY: Count of Monte Cristo, The
WE COULD BE...
TITLE: The Blank SlateAGE: Mid 20's at least
HEIGHT: 5'11"
WEIGHT: 145 lbs
SPECIES: Human
OCCUPATION: ???
LIKES: Tinkering with machines
DISLIKES: Migranes
TRIVIA: That "bruise" on his left eye is actually an electrical scar.
BIO: Not much is known about this guy, which sucks because we can't write a proper bio with what we could find. We do know that he's from the mid-1800's and he's pretty smart for someone who can't remember what day it is.
WE COULD BE... Inventory.
Keeping
Trading
WE COULD BE... Endgame.
Status
Ah well, at least he could finally fix his memory problems, sort of.